Rasmus Landgreen, product designer

APRIL 2026

Design is a way of thinking that travels. Across tools, constraints, teams. The medium changes, the thinking doesn’t.

When we moved from Sketch to Figma, things changed. Auto-layout, tokens, variants — once you stopped fighting them and started using them, constraints became leverage. The idea was simple: design the way the web is actually built. It brought designers and developers closer and it scaled the work. Design it right once, and you don’t have to redesign it again and again.

To me, it felt like a shift because our languages got closer.

Now it’s happening again. Designing with AI tools means endless possibilities, but it also demands precision. The difference between asking for “a popup to confirm delete” and specifying a modal with a destructive action pattern is the difference between the right pattern and the wrong one. Same request, different language, completely different result.

Language was always the bottleneck. Vague requests meant guesswork. We tolerated it, haphazrdly bridged the gap with unclear social dynamics. AI doesn’t tolerate the gap, it exposes it. If we don’t have the vocabulary, we can’t instruct anyone — human or machine.

So in one way everything changed. In another way nothing changed. It’s just more visible.

There’s a bigger shift underneath this.

For decades we designed journeys because the product didn’t know what the user wanted. So we built navigation, flows, hierarchies — systems that guide people from not-having to having. The journey existed because the product couldn’t read minds.

Intent-driven design flips that. You don’t navigate to find your software expenses. You ask. The interface responds to intent, not location.

The journey was never the point.

It was the workaround.

Chat was just the first visible version of this. The chat box is not the destination, it’s the prototype. What comes next is interfaces that understand intent without perfect instructions.

And that changes what we design.

Projects

Next-gen infrastructure for the beverage industry

Designed the product suite and brand now powering hundreds of ambitious international beverage brands.

bemakers.com

Making sense of news

We built a digital newspaper as a response to news noise and breaking banners – with room for overview and depth in a wild world.

zetland.dk

High stakes, FX trading, KYC processes and millions of transactions

Cash management services and compliance operations for the biggest nordic companies.

nordea.com

Investment at your fingertips

Building trading services for high-end personal customers; vigorous testing, workshops and co-creation.

Danske Bank Mobile app

Publish by millions

A new dawn of exporting beverages. Order management, inventory management, e-commerce, logistics and financial overviews.

issuu.com

Serving the football community

High quality digital tools for coaches in danish grassroots football. A love affair.

om.opstillingen.dk

Podio

Infinitely customisable work management platform.

podio.com

Supporting discovery processes with rapid prototyping

Rapid prototyping and user research for the national news provider.

DR Nyheder

Rasmus Landgreen, product designer

APRIL 2026

Design is a way of thinking that travels. Across tools, constraints, teams. The medium changes, the thinking doesn’t.

When we moved from Sketch to Figma, things changed. Auto-layout, tokens, variants — once you stopped fighting them and started using them, constraints became leverage. The idea was simple: design the way the web is actually built. It brought designers and developers closer and it scaled the work. Design it right once, and you don’t have to redesign it again and again.

To me, it felt like a shift because our languages got closer.

Now it’s happening again. Designing with AI tools means endless possibilities, but it also demands precision. The difference between asking for “a popup to confirm delete” and specifying a modal with a destructive action pattern is the difference between the right pattern and the wrong one. Same request, different language, completely different result.

Language was always the bottleneck. Vague requests meant guesswork. We tolerated it, haphazrdly bridged the gap with unclear social dynamics. AI doesn’t tolerate the gap, it exposes it. If we don’t have the vocabulary, we can’t instruct anyone — human or machine.

So in one way everything changed. In another way nothing changed. It’s just more visible.

There’s a bigger shift underneath this.

For decades we designed journeys because the product didn’t know what the user wanted. So we built navigation, flows, hierarchies — systems that guide people from not-having to having. The journey existed because the product couldn’t read minds.

Intent-driven design flips that. You don’t navigate to find your software expenses. You ask. The interface responds to intent, not location.

The journey was never the point. It was the workaround.

Chat was just the first visible version of this. The chat box is not the destination, it’s the prototype. What comes next is interfaces that understand intent without perfect instructions.

And that changes what we design.

Projects

Next-gen infrastructure for the beverage industry

Designed the product suite and brand now powering hundreds of ambitious international beverage brands.

bemakers.com

Making sense of news

We built a digital newspaper as a response to news noise and breaking banners – with room for overview and depth in a wild world.

zetland.dk

High stakes, FX trading, KYC processes and millions of transactions

Cash management services and compliance operations for the biggest nordic companies.

nordea.com

Investment at your fingertips

Building trading services for high-end personal customers; vigorous testing, workshops and co-creation.

Danske Bank Mobile app

Publish by millions

A new dawn of exporting beverages. Order management, inventory management, e-commerce, logistics and financial overviews.

issuu.com

Serving the football community

High quality digital tools for coaches in danish grassroots football. A love affair.

om.opstillingen.dk

Podio

Infinitely customisable work management platform.

podio.com

Supporting discovery processes with rapid prototyping

Rapid prototy

DR Nyheder

Rasmus Landgreen, product designer

APRIL 2026

Design is a way of thinking that travels. Across tools, constraints, teams. The medium changes, the thinking doesn’t.

When we moved from Sketch to Figma, things changed. Auto-layout, tokens, variants — once you stopped fighting them and started using them, constraints became leverage. The idea was simple: design the way the web is actually built. It brought designers and developers closer and it scaled the work. Design it right once, and you don’t have to redesign it again and again.

To me, it felt like a shift because our languages got closer.

Now it’s happening again. Designing with AI tools means endless possibilities, but it also demands precision. The difference between asking for “a popup to confirm delete” and specifying a modal with a destructive action pattern is the difference between the right pattern and the wrong one. Same request, different language, completely different result.

Language was always the bottleneck. Vague requests meant guesswork. We tolerated it, haphazrdly bridged the gap with unclear social dynamics. AI doesn’t tolerate the gap, it exposes it. If we don’t have the vocabulary, we can’t instruct anyone — human or machine.

So in one way everything changed. In another way nothing changed. It’s just more visible.

There’s a bigger shift underneath this.

For decades we designed journeys because the product didn’t know what the user wanted. So we built navigation, flows, hierarchies — systems that guide people from not-having to having. The journey existed because the product couldn’t read minds.

Intent-driven design flips that. You don’t navigate to find your software expenses. You ask. The interface responds to intent, not location.

The journey was never the point. It was the workaround.

Chat was just the first visible version of this. The chat box is not the destination, it’s the prototype. What comes next is interfaces that understand intent without perfect instructions.

And that changes what we design.

Projects

Next-gen infrastructure for the beverage industry

Designed the product suite and brand now powering hundreds of ambitious international beverage brands.

bemakers.com

Making sense of news

We built a digital newspaper as a response to news noise and breaking banners – with room for overview and depth in a wild world.

zetland.dk

High stakes, FX trading, KYC processes and millions of transactions

Cash management services and compliance operations for the biggest nordic companies.

nordea.com

Investment at your fingertips

Building trading services for high-end personal customers; vigorous testing, workshops and co-creation.

Danske Bank Mobile app

Publish by millions

A new dawn of exporting beverages. Order management, inventory management, e-commerce, logistics and financial overviews.

issuu.com

Serving the football community

High quality digital tools for coaches in danish grassroots football. A love affair.

om.opstillingen.dk

Podio

Infinitely customisable work management platform.

podio.com

Supporting discovery processes with rapid prototyping

Rapid prototyping and user research for the national news provider.

DR Nyheder